The Sundered Tide

by Isometra
The Sundered Tide

Setting

Velmaroth

About

Three centuries ago the maritime Theurgy of Casradine sank itself rather than surrender a stolen relic — the Hollow Pearl, an artifact that lets its bearer 'fold' the boundary between memory and matter. Until recently, Casradine slept under the Sundering Shoals. Now the relic has woken: coastlines retreat without warning, ruins surface fully intact, drowned ancestors wash ashore alive but wrong, and anyone who touches the rising stone begins reliving a stranger's last day. The party are ordinary coast-folk who survive the first 'tide-fold' and find they alone remember the town as it was before — making them the only witnesses able to trace the relic to its waking master before the whole peninsula is folded back into the past it cannot escape.

World Catalog

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People

30

Places

15

Powers

7
Pantheon
The Tidewrought
The coastal peoples of velmaroth worship the Tidewrought — a small, weather-bound pantheon born from the sea's two great verbs, giving and taking. Faith here has never been a matter of grand temples; it is practical, bound to tides and catches and the safe return of the drowned to their rest. Six gods hold the old balance: Maressa gives, Oryn keeps, Selvaine releases, Calveth searches, Korrath rages, and Thessomar remembers. The current catastrophe has shattered that balance into open argument — the dead walk home, the buried will not stay buried, and clergy of every shrine now quarrel over which god is owed what, while a seventh, nameless devotion rises from the seabed wearing the face of mercy.

Story

15

Magic Items

1

Treasures

21

Hazards

5

Companions

6