The Illuminator

The same face,
every time you ask.

Bring your own art, or draft something when you have none. Portraits for the party, scenes for the campaign gallery, and a studio for every NPC — with the picture you upload treated exactly like the picture you generate.

isometra.app/campaign · Gallery · Group shot
A party group shot generated from the party's own character portraits, in the shared campaign gallery
Portraits

Your likeness, however it started.

Already have art for your character? Upload it and it becomes the portrait — no different from one drawn here. Have none yet? A portrait is built from the character you actually play — race, class, background, personality — and locks in a signature appearance so the same person shows up across scenes and outfits. Either way, keep the one you like best as a base reference and future takes paint from it.

Character · Portraits
isometra.app/campaign · Gallery · New group shot
Gallery · New group shot
The party, together

Your whole party, in one scene.

Pick up to eight party members and each one's own portrait becomes a real reference — their look woven into a single shared scene, each description pinned to its own face so no one's scar or blade lands on the wrong character. Dial how tightly faces should match, choose a style, and hang the result on a gallery the whole campaign can see.

The studio

A studio for every face in your world.

Open a full-screen studio on any NPC, location, deity, quest, or piece of treasure. Upload the art you already have, or generate new takes side by side — steer with a line of description, make a “match this look” variant, or paint over one region to change a single detail. Every edit saves as a new image; the one you liked is never overwritten.

isometra.app/campaign · Campaign · Cast
Campaign · Cast
Marginalia

The finer strokes.

Painted in the flow

Ask the Loremaster to show you what someone looks like mid-conversation, and the image files itself onto that entity's record — with a history you can revert.

Edits that don't destroy

Paint over a single region and describe the change; the original stays put and the new version saves beside it. Nothing you liked is ever overwritten.

Reference, not roulette

Keep one portrait as a base reference and the model paints from it next time — reusing the face you already approved instead of rolling a new stranger.

Faces that stay put

In a group shot, each character's description is locked to their own reference image by position, so one hero's scar or blade never lands on another.

One honest allowance

Portraits, studio art, and gallery scenes all draw from a single monthly AI budget — no hidden meters, no separate quota to keep track of.

Yours to keep or cut

Make any take the active one, pin a base reference, and let unchosen studio takes clear themselves out after a couple of days so the history stays tidy.

See it at your own table.

Begin a campaignTry the live demo — no account