The Player Companion

Your character,
ready when you are.

The phone in your pocket already knows your spell save, your last hit die, and the name of the innkeeper from Session 2. Built mobile-first, free for players forever.

The player character sheet — abilities, saves, and HP
The player spellbook — cantrips and prepared spells
The sheet

A sheet that answers, not asks.

Abilities, saves, AC, initiative, hit dice, conditions, death saves — computed from your actual build and equipment, not typed into boxes. Tap a stat to see where the number comes from. Take a long rest and everything that should reset, resets.

Player · Character
Player · Spellbook
The spellbook

Prepared means prepared.

Cantrips known, spells prepared, slots remaining — with the caps computed from your class and level, and every spell one tap from its full text. Morning preparation takes a minute, and the DM sees the same truth you do.

The pack

Gear that knows its own rules.

Equip a shield and your AC updates. Swap to the maul and your attacks follow. Weapon mastery, attunement, containers, coin — the inventory is the sheet's bookkeeper, not a list you reconcile by hand.

Player · Inventory
Joining a table

From the code on the table to rolling dice.

Scan the code the DM puts on the table, make a free account, and you are in. If you have never built a character, pick a prebuilt one and start playing — it becomes a real, fully editable sheet the moment you claim it, not a locked template. Build one from scratch later, when you want to.

Claim a character
The whole kit

Everything the party carries.

Guided creation

A five-step wizard that carries every racial trait, class feature, and background grant into the sheet — SRD 5.1 and 5.2.1 both, plus your campaign's homebrew.

Level-ups that do the math

ASIs, subclass choices, new slots, hit points — the level-up wizard applies the rules and shows its work. No more forgetting your second attack.

Weapon mastery & gear

The 2024-style inventory knows what's equipped, what it grants, and which mastery property your weapon carries into the fight.

Lyra the Sage

A rules-and-character companion grounded in your actual sheet. Ask what your spell save is, what Sculpt Spells does, whether you can shove and attack — she knows, and she never spoils the DM's secrets.

The table, live

Initiative when combat starts, check requests when the DM calls for them, loot drops to accept or decline, dice that broadcast to the table.

A journal that links

Take session notes with @-mentions — the innkeeper's name becomes a card you can reopen three weeks later, showing exactly what the DM has revealed and nothing more.

See it at your own table.

Begin a campaignTry the live demo — no account